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README
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1991-03-05
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3KB
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73 lines
Super Rig! V4.0
(C)opyright 1989-91 Marvin Davis
The game DIRECTLY supports the following BBS programs:
============================================================================
RBBS v17.x and up ;caller file = DORINFO1.DEF
WILDCAT v2.xx and up ;caller file = CALLINFO.BBS
QUICKBBS ;caller file = DORINFO1.BBS
GAP ;caller file = DOOR.SYS
GTPOWER ;caller file = GTUSER.BBS
PHOENIX V1.x and up ;caller file = INFO.BBS
PCBoard V14.x and up ;caller file = PCBoard.sys
OPUS boards can use DoorMaster 3.13 to convert/run the game.
============================================================================
Registration information is available in the file REGISTER.FRM
Place ALL FILES that accompany this ZIP in the same DOS or DOOR# directory.
Everything that you need to operate this software game IS included in this
ZIP archive. Do not erase any files unless you are certain you know exactly
what they are!
SUPERIG.EXE requires that you edit directly the ASCII file SUPERIG.CFG with
an ASCII editor -OR- you may run the SETUP.EXE to set game up for your BBS.
You MUST know the proper name for your particular BBS's caller file, as it
is needed in the SETUP. Also <PRINT OUT THE DOCUMENTATION> and learn what
valid command line parameters you can use in calling the game.
To print the documentation file from drive A: on a printer type:
A>TYPE SUPERIG.DOC > PRN <RETURN>
or
A>COPY SUPERIG.DOC PRN <RETURN>
To view to screen: A>TYPE SUPERIG.DOC
NOTE: A couple of WildCat! sysops have been having problems with my games
dropping carrier when a user quits the game. This is NOT a programming
problem. DTR is untouched and left high immediately at game exit to prevent
carrier loss from modems due to DTR dropping.
If your BBS is NOT DIRECTLY SUPPORTED by command line switch and you have
to use a conversion program to create/convert your particular BBS's caller
information file, I can add one if given the correct data. Please refer
to your BBS's documentation and document the CALLER INFORMATION FILE that
your BBS produces when exiting to a SHELL or EXTERNAL process. I need to
have the following data able to be read in from a standard ASCII file
produced by the BBS software you have.
(1) Callers First and Last Name
(2) PORT used (ie COM1: or COM2:)
(3) baud rate of caller (DCE)
(4) remaining time left in minutes
(5) flag for ANSI color or MONOchrome graphics
Nearly ALL BBS's pkgs produce a caller info file when exiting to a door.
Completely document your particular file and I will create a command line
switch to call the game with for your BBS!
Thank you for trying Super Rig! I hope you enjoy it!
IF all else fails, read the documentation!